Part of: Counter-Strike: Bebop vs 6666 (BO3) - CCT Europe Closed Qualifier: Series #11 Group C

Counter-Strike: Bebop vs 6666 (BO3) - CCT Europe Closed Qualifier: Series #11 Group C

This market refers to the Counter-Strike Winners match between Bebop and 6666 in the CCT Europe Closed Qualifier: Series #11 Group C, initially scheduled for October 10, 2026 at 10:00 AM ET. This market will resolve to "Bebop" if Bebop win the match against 6666. This market will resolve to "6666" if 6666 win the match against Bebop. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 10, 2026 at 10:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

1 smart money signal detected, totaling $1,264.

Categories: Esports, counter strike 2, Games, Sports

Notable Trades

Profitable bettor adding to Bebop

A highly experienced profitable bettor with a 71% win rate is adding to an existing Bebop position, making a meaningful bet in a relatively low-volume match market.

  • This bettor has won 71% of 4,922 resolved bets and is up $213,537 lifetime.
  • They added $1,264 to an existing Bebop position in a market with about $6,100 in 24-hour volume.
  • The wallet has placed bets across 27 events, suggesting this is part of an established cross-market approach.

$1,264 on Bebop | Wallet win rate: 71%

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Bebop wins the series

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Counter-Strike: Bebop vs 6666 (BO3) - CCT Europe Closed Qualifier: Series #11 Group C

Bebop
0¢
6666
100¢

This market refers to the Counter-Strike Winners match between Bebop and 6666 in the CCT Europe Closed Qualifier: Series #11 Group C, initially scheduled for October 10, 2026 at 10:00 AM ET. This market will resolve to "Bebop" if Bebop win the match against 6666. This market will resolve to "6666" if 6666 win the match against Bebop. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 10, 2026 at 10:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Notable Trades

Counter-Strike: Bebop vs 6666 (BO3) - CCT Europe Closed Qualifier: Series #11 Group C

2026-10-10 14:04 UTC

$1,264 on Bebop at 45¢

Related Theses