Part of: LoL: DetonatioN FocusMe vs Deep Cross Gaming (BO3) - Esports World Cup Asia-Pacific Qualifier Playoffs

Game Handicap: DCG (-1.5) vs DetonatioN FocusMe (+1.5)

This Polymarket prediction market covers the game handicap for Deep Cross Gaming (-1.5) vs DetonatioN FocusMe (+1.5) in the LoL Esports World Cup Asia-Pacific Qualifier Playoffs. It resolves to Deep Cross Gaming if DCG wins the match by at least two games; otherwise it resolves to DetonatioN FocusMe, with resolution scheduled for May 12, 2026. PolySpotter is tracking $1,102 in smart money and 1 smart money signal on this market.

This market refers to the LoL Lower bracket round 1 match between DetonatioN FocusMe and Deep Cross Gaming in the Esports World Cup Asia-Pacific Qualifier Playoffs, initially scheduled for May 12 at 5:00AM ET. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming wins 2 or more games than DetonatioN FocusMe in this match. Otherwise, this market will resolve to "DetonatioN FocusMe". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

1 smart money signal detected, totaling $1,103.

Categories: Esports, league of legends, Games, Sports

Notable Trades

Profitable serial market bettor

Profitable serial cross-market trader bought a $1.1k underdog position on a very quiet esports handicap market, far exceeding recent volume.

  • This bettor is up about $300k lifetime across 919 resolved trades.
  • Their $1.1k buy was over 17x the market’s entire 24h volume.
  • Entry at 35¢ implies they see underdog DetonatioN FocusMe as materially underpriced.

$1,103 on DetonatioN FocusMe | Wallet win rate: 56%

Top Holders

  1. 0xda3a...381f Deep Cross Gaming, $4,372 (52% win rate)
  2. 0xb8cb...8f46 DetonatioN FocusMe, $3,150 (56% win rate)
  3. 0x1f3f...5878 DetonatioN FocusMe, $1,200
  4. 0x5d5a...4289 Deep Cross Gaming, $1,175 (50% win rate)
  5. 0xc4db...7e0c DetonatioN FocusMe, $1,137 (43% win rate)
  6. 0xa3b5...941a Deep Cross Gaming, $109
  7. 0x200f...7a96 DetonatioN FocusMe, $95
  8. 0xd4ee...e425 DetonatioN FocusMe, $52
  9. 0x1c27...21a9 DetonatioN FocusMe, $42
  10. 0x349e...867b Deep Cross Gaming, $41

Related Theses

Weibo wins Game 1

Covers 1 related market

DetonatioN FocusMe covers handicap

Covers 1 related market

Series goes three games

Covers 1 related market

Covers 3 related markets

Game Handicap: DCG (-1.5) vs DetonatioN FocusMe (+1.5)

Deep Cross Gaming
68¢
DetonatioN FocusMe
33¢

This market refers to the LoL Lower bracket round 1 match between DetonatioN FocusMe and Deep Cross Gaming in the Esports World Cup Asia-Pacific Qualifier Playoffs, initially scheduled for May 12 at 5:00AM ET. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming wins 2 or more games than DetonatioN FocusMe in this match. Otherwise, this market will resolve to "DetonatioN FocusMe". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Price History — “Deep Cross Gaming
69¢
60¢
52¢
Alert entriesHigh-conviction

Notable Trades

Game Handicap: DCG (-1.5) vs DetonatioN FocusMe (+1.5)

3h ago

$1,103 on DetonatioN FocusMe at 35¢

35¢33¢2¢

Related Theses