Part of: LoL: CTBC Flying Oyster vs Deep Cross Gaming (BO3) - Esports World Cup Asia-Pacific Qualifier Playoffs

LoL: CTBC Flying Oyster vs Deep Cross Gaming - Game 2 Winner

1 smart money signal detected, totaling $3,597.

Categories: Esports, league of legends, Games, Sports

Notable Trades

Profitable serial esports bettor

A highly experienced and profitable esports cross-market bettor bought Deep Cross Gaming heavily at 84% in a thin market, though the current price has moved against them to 60%.

  • This bettor has a long track record: 1,357 resolved bets, 63% wins, and $172K lifetime profit.
  • They are a serial cross-market trader across 130 events with nearly $280K in similar positioning.
  • The $3.6K buy was large for this market, equal to about 59% of the last 24 hours of volume.

$3,597 on Deep Cross Gaming | Wallet win rate: 76%

Top Holders

  1. 0x9d94...017d Outcome 64567997, $750
  2. 0xfc8f...3782 Outcome 64567997, $200
  3. 0x048f...9992 Outcome 64567997, $135
  4. 0x0c51...b170 Outcome 64567997, $126
  5. 0x8935...7daa Outcome 64567997, $125
  6. 0x0d2d...7ff5 Outcome 64567997, $100 (59% win rate)
  7. 0x2a37...4dae Outcome 64567997, $70
  8. 0x29a5...a3c4 Outcome 64567997, $60
  9. 0x46b3...d3de Outcome 64567997, $50
  10. 0x9a94...d5f9 Outcome 64567997, $50

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LoL: CTBC Flying Oyster vs Deep Cross Gaming - Game 2 Winner

This market refers to the LoL Lower bracket round 2 match between CTBC Flying Oyster and Deep Cross Gaming in the Esports World Cup Asia-Pacific Qualifier Playoffs, initially scheduled for May 13 at 5:00AM ET. This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win Game 2 against Deep Cross Gaming. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win Game 2 against CTBC Flying Oyster. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Notable Trades

LoL: CTBC Flying Oyster vs Deep Cross Gaming - Game 2 Winner

102d ago

$3,597 on Deep Cross Gaming at 84¢

Related Theses